Augmented Reality
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Q&A: How VR can automate delivery of mental health treatment
Daniel Freeman, a professor at the University of Oxford who has pioneered research into how virtual reality can be used in the treatment of mental health disorders, talked about the growing role of VR as devices become more widely...
As VR headset adoption grows, privacy issues could emerge
UC-Berkeley researchers found that hand and head motion data could be as good as fingerprints and facial scans at identifying users, raising a host of privacy concerns as headset adoption grows.
Apple plays nice with others for an OpenUSD metaverse
Meta matters less with the news that Apple, Adobe, Pixar, Autodesk, NVIDIA, and the Joint Development Foundation have joined forces to promote and develop a standard to empower mixed and virtual reality experiences.
Apple Watch rumor hints it's time for 3D printing to go mainstream
A claim that Apple plans to print components in a future product suggests 3D printing may have reached an important point.
How spatial computing ends the concept of remote work
The arrival of spatial computing means the entire office will be virtualized within a few years.
Apple's cutting-edge Vision Pro doesn't need iPhone sales to succeed
Vision Pro sales forecasts are not good barometers of success for a platform we already know will evolve and become pervasive over time.
Apple’s Vision Pro: Will it work for work?
The company’s ‘spatial computing’ device could be the first step on a long journey to the promised land of AR glasses, say analysts. But early-adopter businesses might still find the Vision Pro useful.
How we know that Apple’s Vision Pro means business
Apple’s big announcement was impressive. But what we’ve learned since then points the way to a massive enterprise adoption of spacial computing.
Apple’s Vision Pro: The pros and cons of head-mounted hardware
The mixed-reality technology Apple showcased last week might be cutting edge, but getting people to wear a Vision Pro might be a hard sell.
What will Apple’s vision for Apple Vision be in 2025?
If the Mac was a bicycle for the mind, Vision could turn out to be the invention of flight.
Apple’s Vision Pro: Can it leap the headset-wearing hurdle?
The company’s take on an augmented reality device involves truly amazing technology. But will people ever get used to wearing it on their face?
With Vision Pro, Apple shows computing's future. But who's it for?
Apple on Monday finally unveiled its long-awaited mixed-reality headset, the Vision Pro, showcasing futuristic technology, but leaving unclear an important question: Who's going to use it?
WWDC: Morgan Stanley says December launch for Apple Reality
Morgan Stanley analyst Erik Woodring’s sources within the Apple supply chain say the $3,000 devices won’t ship in quantity until fall.
Nvidia Neuralangelo: A faster path to the industrial metaverse
Turning 2D video clips into 3D structures and objects, this tool with a tongue-twisting name promises to speed up the duplication of real objects in a virtual environment.
Who wants a regular laptop with a 100-in. screen?
The augmented reality PC is finally here. Though the PC is real, the display is virtual — even Apple might make one!
WWDC: Apple gets back to the Mac in PC sales attack
In a mixed-up reality, Apple hopes to boost Mac sales with new models designed to reflect the excitement over its AR news at WWDC.
The metaverse: Not dead yet
Two years ago, the metaverse was hyped as the Next Big Thing in tech. Nowadays, Generative AI has grabbed all the headlines. But don’t count out the concept of interconnected virtual worlds just yet.
What we (think) we know about the Apple Reality headset
It's the first significant new product from the company in some time, so interest in these new systems is likely to be high.