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Buy an app via Windows Marketplace, share with four friends or family members

Microsoft readies challenge to rivals in mobile apps market

By Eric Lai
May 17, 2009 09:10 PM ET

Computerworld - Editor's note: In a follow-up story, Microsoft said it will not let app purchasers share their wares with other users for free.

In a potentially market-changing move, Microsoft Corp. plans to let customers of its upcoming Windows Marketplace for Mobile run purchased applications on as many as five Windows Mobile phones at the same time.

This would primarily benefit individuals who own multiple smartphones running the Windows Mobile 6.5 operating system, which is needed to access Microsoft's online store.

But it could also allow users to share apps by "authorizing" the phones of close friends and family using the same generation of Windows Mobile phone, said Daniel Bouie, a senior product planner at Microsoft, during a talk last week at the software maker's TechEd conference.

Marketplace customers will also be able to get a no-questions-asked refund on an application, provided they request it within 24 hours of their purchase, Bouie said.

Microsoft is gunning for rival smartphones -- especially Apple Inc.'s iPhone -- with these customer-friendly moves.

IPhone owners today can download the same application onto multiple iPhones if they they all have the same credit card and iTunes account information, according to iPhone retailers interviewed by Computerworld. That would appear to rule out easy sharing of apps with friends and family, they said.

Apple did not respond to a request for comment.

The marketplace is expected to debut in the fall when Windows Mobile 6.5 smartphones start to become available.

Besides Apple's store, the marketplace will contend with online app markets such as Nokia's Ovi Store, Research In Motion's BlackBerry App World, Google's Android Market and Palm's App Catalog for the upcoming Pre.

While application-sharing will appeal to users, it could turn off Windows Mobile developers, said independent analyst Jack Gold.

"Developers want to sell as many apps as possible. They don't want you to run a single app you bought on multiple devices," Gold said.

Apple's upcoming iPhone operating system 3.0 will reportedly allow owners to more easily switch between App Store accounts. That could make it easier to share apps among users, though they may be required to share their passwords, too.

That feature appears to be less smooth than Windows Marketplace, which will require customers to register the phones for which apps will be shared, Bouie said.

Apps can be downloaded as many times as needed, to reinstall on replacement or upgraded phones, as long as users don't go over the five-phone limit, Bouie said.

Microsoft will use its LiveID authentication system for tracking. "It will be very hard for the casual, semi-casual or semi-pro user to pirate apps," Bouie said.

He disagreed that app sharing will anger the developers Microsoft needs to woo.

"We feel comfortable that using our LiveID system to help connect products to five devices is a great balance of the needs of both developers and end users," Bouie wrote in a follow-up e-mail. "We see this as a permanent feature, and we've gotten great positive feedback from the vast majority of developers we've talked with about this."

There are more than 20,000 applications available for Windows Mobile phones today on independent sites such as Handango.com. But more than 25,000 apps are available for the iPhone after less than two years.

To get on the good side of developers, Microsoft is trying to position the marketplace as a more open and transparent alternative to Apple's App Store.

Microsoft earlier this month published guidelines governing what apps it will allow.

Also, developers accepted for Microsoft's marketplace will be allowed to sell the same wares via other stores, Bouie said.

The App Store is the only authorized channel for iPhone apps, though there is a thriving ecosystem of people providing "jailbroken" apps.

Microsoft is working on letting developers sell subscriptions to apps, though it won't be ready by the marketplace's launch, which will take place in 29 countries.

"I can't commit to a date, but it will be one of the first things we do" after launch, Bouie said.

Read more about Mobile Apps and Services in Computerworld's Mobile Apps and Services Topic Center.



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