Apple adds Exchange support to iPhone, unveils SDK
He also demonstrated some preliminary work by third-party developers who had been asked by Apple to come up with something in two weeks using the SDK. Among the results: a bare-bones iPhone version of Electronic Arts' Spore game, data pulled from Salesforce.com's software-as-a-service CRM applications; and an iPhone edition of AOL Instant Messenger.
"I've never developed on a Mac before, never used Objective C, and we had a live buddy list in five days," said Rizwan Sattar, a senior software engineer at AOL LLC, as he demonstrated the instant messaging client on the iPhone.
Third-party applications will be distributed via a new App Store, an online outlet for obtaining and updating third-party software, said Jobs near the end of the iPhone presentation. App Store access will be added to every iPhone in the next firmware upgrade, and applications can then be downloaded directly to an iPhone or to iTunes -- then later to an iPhone -- via either Wi-Fi or the AT&T Inc. data network that steps in when wireless service isn't available. "[The App Store] will be the exclusive way to distribute iPhone applications," Jobs said.
That won't be for several months, however. Apple will package the Exchange support and App Store in Version 2.0 of the iPhone's firmware. The free upgrade will be released sometime in June, Jobs said.
Also scheduled for an upgrade at the same time is the iPod touch, the device that omits phone functionality but includes the rest of the iPhone's feature set. Because of the way Apple accounts for iPod and iPhone revenue, however, the iPod touch upgrade will come with an undisclosed price, said Jobs.
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