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Five tips for making a popular (and maybe profitable) Facebook app

The rush is on to make killer applications -- but is there more hype than money in the endeavor?

By Howard Wen
October 16, 2007 12:00 PM ET

Computerworld - Ever since the social networking site of Facebook Inc. opened itself up to outside development, there has been a flurry of Facebook applications created by independent programmers and companies.

Facebook Platform is an application programming interface that allows anyone to make applications that integrate with, or run within, a user's profile page.

The selection of applications that a Facebook user can download varies from the relatively simple, like slide-show viewers for displaying snapshots or complex programs including games and even a Nintendo emulator.

Since Facebook Platform launched in May, more than 5,000 applications that run on Facebook have been developed. And the number is steadily growing by the day. A big reason why this has been happening? Money -- or the hope of it, to be exact.

It seems like anybody who is curious about making a Facebook application is looking to become rich from doing so. When a venture fund claims that a Facebook application that helps to determine a user's "stripper name" is worth $2 million, the question becomes not "How can an application on Facebook possibly generate any revenue?" but rather "Hey, what do I have to do to get a piece of that?"

Facebook doesn't permit an application to push advertising when it's run on a user profile. It does allow for developers to include advertising on their applications' "canvas pages," which are the home pages for applications on Facebook.

Thus, the simplest way of trying to make money from one's Facebook application is to put advertising links or banner ads on its canvas page. Some even sell ad space on their application's canvas page to their fellow Facebook developers. The creator of a application might want to buy ad space on the canvas page of a popular application in order to promote his new application, for example.

Money to be made?

Yet some developers doubt they can make much, if any, money from their Facebook applications. You can count Sidney Price as one who feels that way. He co-created My Room (requires Facebook registration to view), which allows Facebook users to furnish virtual rooms and populate them with avatars. My Room has more than 80,000 users, but Price doesn't foresee becoming a dot-com 2.0 millionaire off of his popular Facebook application.

The My Room canvas page shows 90,572  
The My Room canvas page shows 90,572 "daily active users (11% of total)." (Click image to see larger view.)

"Developing applications to make money is not effective," Price insists. "We understand the potential, but most people see through that. There are plenty of failed Facebook groups focused on branding that are proof people are not interested in advertising. With the variety of applications available, individuals would rather spend time using something that focuses on enjoyment."

On the other hand, there is Flixster Like Facebook and MySpace, Flixster is a social site, but one geared toward the movie aficionado. The site created a Facebook application, simply titled Movies (requires Facebook registration to view), that quizzes Facebook users on their taste in movies and compares the results with those of the people on their friends list. The Movies application has more than 450,000 users, and its popularity has helped to route more visitors to Flixster's own Web site.

The Movies application starts out by testing your likes and dislikes of popular movies so you can compare your tastes to those of others.  
The Movies application starts out by testing your likes and dislikes of popular movies so you can compare your tastes to those of others. (Click image to see larger view.)


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