Computerworld - Statistic: 18% of teenage girls online believe they could hack into their schools' computers. That's according to a survey of more than 1,000 young women ages 13 to 18 conducted last summer and released last week by the Girl Scouts. Could these kids actually break into school computers? Nobody knows - but they think they can.
And 58% of them believe they know more about computers than anyone else at home, including mom, dad - and their brothers.
In other words, everything the worrywarts have been telling us about girls and their future in IT is wrong.
Those worrywarts say girls are uncomfortable with computers, unsure about their abilities with technology and generally not good candidates to work in IT shops.
They point to some statistics of their own, such as a survey by UCLA researchers of more than 250,000 students who entered 434 colleges in the fall of 2000. That survey found that freshman women were only half as likely as men to rate their computer skills as above average (23% vs. 46%) and less likely than men to frequent Internet chat rooms (17% for women, vs. 23% for men) or use the Web in general (48% vs. 58%).
They point to the steady decline in the percentage of undergraduate computer science degrees going to women - from 37% in 1984 to 20% in 1999, according to Tracy Camp, an associate professor at engineering university Colorado School of Mines.
And they point to the fact that only about 25% of the people in IT today are women.
Boys, they say, get hooked on computers early with games - shoot 'em up, smash 'em up or chop 'em up. They graduate to wanting to build their own games, and that's their path into programming. Girls, who aren't much interested in shooting, smashing and chopping, don't start computing until later - and never catch up in either motivation or enthusiasm.
That's the theory, anyhow. And if the worrywarts are right, it really will require a concerted effort to overcome girls' resistance to computers. Even then, it might take generations for them to pull even.
But if the statistics from the Girl Scout researchers are right, that has all changed in just a few years. These kids are swaggeringly confident, and they're in front of a screen whenever they can be. Something is different - radically different - for the current crop of teenage girls.
That something appears to be instant messaging (IM). IM is turning into the kind of addictive application for girls that computer games have always been for boys.
- Onboarding New Employees Read this paper to understand the difference between training and socialization in employee onboarding.
- Agility & Scalability for Oracle EBS R12 and RAC on VMware vSphere 5 This white paper outlines extensive performance and scalability testing of Oracle EBS applications on a Vblock™ Systems with vSphere 5.
- Oracle and VCE: The Next Step in Integrated Computing Platforms In this ESG Lab review you will learn how a VCE system driven by Oracle, delivers the perfect blend of high performance and...
- Migrate Oracle Apps from RISC/UNIX to Virtualized x86 Ready to move Oracle to a virtualized environment? This brief explains how true converged infrastructure can help you migrate from a RISC/UNIX environment...
- Keep Servers Up and Running and Attackers in the Dark An SSL/TLS handshake requires at least 10 times more processing power on a server than on the client. SSL renegotiation attacks can readily...
- On Demand: Mastering the Art of Mobile Content Management Mobile device usage in the enterprise has skyrocketed, and it continues to escalate. IT must answer to users who demand access to their... All Education/Training White Papers | Webcasts